Silent Hill 2 (PS5)
Welcome to your own personal hell
I haven't played the original game that this is based on, but if if you’ve played the modern Resident Evil remakes, Silent Hill 2 will feel like a close cousin. The over-the-shoulder camera, gunplay, and tight resource management (bullets are scarcer than a sunny day in Silent Hill) give it that modern survival horror polish. I like it, but it gets repetitive fast. The same enemies—nurses, mannequins, and those grotesque lying things. They start out terrifying, but end up frustrating when you’re smacking them for the 100th time in another dim-lit hallway.
Some sections, like the prison or labyrinth, drag on like a bad dream you can’t wake up from. There was a point I felt like quitting. The heavy atmosphere, the darkness and the same enemies jumping at you at every corner was getting too much. Lowering the combat difficulty (props to the game for letting you tweak combat and puzzle difficulty separately) saved my sanity, shifting the focus back to the atmosphere. If you’re here for the story and vibes, don’t be ashamed to dial it down. It’s still plenty creepy, but not as annoying.
The puzzles in the game are challenging but fair, usually revolving around finding missing pieces or clues. The world itself feels like one giant puzzle, interconnected and methodical. You’ll check your map a lot, explore every room and inspect every drawer, and slowly piece everything together. Even if it’s a little confusing at first, I rarely felt truly lost. Only once or twice did I have to stop and think about where to go next.
Some areas overstay their welcome, and repetitive combat can sap tension. Yet when the game hits, it hits hard. It left me uneasy, conflicted, and helpless in a way few games manage. Any title that evokes that kind of discomfort is doing something right.
Silent Hill 2 Remake isn’t my all-time favorite game, but it’s a journey worth taking. The atmosphere, sound, and psychological depth are unmatched, even if gameplay loops and pacing drag. Grab a flashlight, brace for the fog, and dive in. Oh, and there are several different endings depending on how you play. Which one did you get? Let me know in the comments!
Final Rating: 8/10
Pros:
- Dense psychological horror and deep narrative
- Stunning atmosphere and sound design
- Challenging yet fair puzzles
- Modernized combat and camera for smoother gameplay
Cons:
- Repetitive combat and enemies
- Some areas drag, slowing pacing
- Protagonist is hard to root for (again, that’s intentional, but still…)
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